For today I needed to finish a detailed project proposal of what I wanted to do for my final project for my Foundation Degree. I enjoyed recording my idea for making some video tutorials for beginners of Maya, although I did feel like I was repeating myself quite a lot while writing the proposal. Whilst writing the proposal it made me think about how the project was going to be done, and what I needed to know, which is all written in the proposal. Because it's early in the project right now, the whole project does seem quite daunting, but manageable if I keep on track.
I showed my project proposal to Neil, which he thought was good, but was also able to give me some constructive advice on how to make my project proposal, and the structure of the project better. At this point I was still undecided in what I was going to create in Maya for my tutorials, so this needs to be decided ASAP. However, I did think to ask Neil about what projects he sets for first year Interactive Media students, and was able to give me some good ideas. He even mentioned me observing one of their lectures, and perhaps testing out my tutorials on them, so I can get some honest feedback from them, which also sounds very good. I also plan to test my tutorials out on other people, such as my parents, so that they would understand exactly what it is I do at college and how to use Maya.
I was very happy with Neil's feedback, because I could very much discuss my ideas with him, and I could definitely understand completely what he liked and what needs to be considered for my project, such as the product I will be designing in my tutorials.
One area I do feel more confident in is my written work. I think my written work is of a good quality, and I wrote everything I needed to in my project proposal. There were only a few things I needed to change, such as the grammar and vocabulary I was using, to make it sound more professional, and to put some references and images in the project proposal, and a timetable of my project, which all seemed reasonable to me.
I spent the morning thinking about what I could show people how to design in Maya in my video tutorials. I noted Neil's advice, which was to make something not too detailed and "blocky,"which also matched my interests, so I thought of things such as robots and landmarks. A robot seemed a more diverse project than a landmark, which led me to think of other simple characters I could model, and what already exists. I also thought back to when I first started using Maya and what projects I was working on back then. I particularly remembered a project I enjoyed where I had to model a 3D version of a 2D character, such as Donald Duck or Felix the Cat, and wondered if I could base a tutorial on those. Neil said it may be a bit too difficult for total beginners, but it would still be something to consider. I then wrote a list of characters I thought would be simple to model. Vehicles may also be a good idea, as they are "blocky," and they also move, so that's another idea.
However, I did feel quite tired today, so today didn't feel as productive as I would have hoped. I think I need a strategy so I'm not so tired when I am at college. This did feel weird as well, because I wasn't tired when I was at college yesterday.
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