Today is the beginning of the end, and now I need to decide what I would like to do as a final project for my Foundation Degree. Also, the reflective journal has been enforced again, so I will be reflecting much more often, pretty much every time I do my work.
This final project needs to be:
A large project, I will have 3-4 months to work on this
Something I will enjoy
Relevant to something I'd like to do in the future
Will need to feature an element of work I have had little to no experience in.
IDEA 1
One idea for my final project is something I can do to reflect and celebrate my time at college, or at least a highlight of my time at college, so I thought of an animation cycle featuring a plane flying over the places I have been on my overseas trips, Rome and Paris. These trips were definitely major highlights of my time at college and I don't think I'll ever forget them, so I feel that this would be a great finale for my time at college to say goodbye and thank you to college and all the people who have made my time at college special. I would also like to use cartoony style graphics, because firstly, I like cartoony style graphics, but also because I feel I can be more creative using this graphics style. Also, it won't be the entire cities I'll be modelling, just the famous landmarks I visited during my time at Rome and Paris, such as the Colosseum and the Eiffel Tower, as well as the plane, of course.
As with the last project I completed at college, I will be building a vehicle in Maya that I haven't really built before. Also, I'm not very confident in using 3D animation, so this project should improve my 3D animation skills.
If I have time I might want to make some digital paintings based on my time in Paris and Rome, using a non realistic artistic style, because if I tried to make it really realistic, it would take me much longer than the allocated time.
I also feel I will be able to efficiently manage my time during this project, so I shouldn't have too much or too little to do at any one time. Before Feb half term I will try and get as much research and written work as possible.
To do this, I will research different adaptations of Rome and Paris in cartoons, TV, games and films
Other things that have come to mind whilst thinking about this project that I could use in my research includes:
British Gas Advert.
Playstation All Stars Battle Royale/Paris
Kingdom Hearts World Map
Streetpass Puzzle Swap
This should easily be plenty of work to keep me busy until the project deadline in May, and this project should be able to improve my confidence using 3D animation.
IDEA 2
Another idea I have is based on my Art Therapy sessions I have been organising on my work placement. One thing I have done in my art therapy sessions is drawing monsters that represent difficulties a person may be facing in everyday life, such as anger or anxiety, and afterwards getting them to reflect on the drawing, set them goals, and to draw a hero character that will help overcome the "monster," the difficulty, so another idea is for me to model some monster and/or hero designs, and perhaps make an animation sequence of them fighting each other, or a digital painting featuring the designs I have modelled.
I have already considered a lot of things I could use in my research, such as existing monsters and superheroes, because I design the monsters in the art therapy sessions with the children and I have already looked at existing examples of monsters and superheroes. It may also be a good idea to look more into certain traits which make people's lives more difficult, such as anger and anxiety.
IDEA 3.
One more idea I've had since Thursday's lesson (Thought of on Sat 11th Jan 2014), which sort of combines my inspirations for the first two projects (my time at college and helping others with Art Therapy) is to perhaps create a series of detailed Maya tutorials, using the knowledge I've obtained during my time at college to help people who want to learn how to use Maya in an informative, but fun way. I could make videos and upload them onto YouTube, and making YouTube videos is something I've always been interested in doing, but have never really had any idea how to, despite me potentially owning relevant software to make videos. I could break these videos down into weekly entries, where I discuss the basics of Maya, as well as using tools and information that could be quite new to me.
The thought of learning how to make a YouTube video makes me think that I could actually combine this into any project I choose to do, including all the projects I have thought about in this blog. Because of my lack of experience in animating using Maya, I don't think I would upload a 3D animation, but there could be plenty of other things I could upload onto YouTube, such as video blogs about my project, and perhaps about the art therapy sessions I have organised.
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